
Each of Absolutions mission objectives is focused on advancing to the next pre-rendered cutscene. The story is embarrassingly bad and full of more holes than a wheel of swiss cheese, yet IO seems intent on forcing you to absorb it. Gone are the sprawling sandbox style killing grounds of Blood Money - they have been replaced with tiny linear corridors where your goal very rarely even involves taking out a target. Gone are the sprawling sandbox style killing grounds of As a long time fan of the hitman series, Absolution feels like a kick in the teeth.

… Full Review »Īs a long time fan of the hitman series, Absolution feels like a kick in the teeth. Whoever came up with this stuff ruined just an other great Franchise. this is a bad joke! Totally dumb and silly story -> Wtf the Hitman suddenly becomes a like-able, daddy-like character? Sorry, this is the worst Hitman ive seen.

No Sandbox-Levels -> Very linear gameplay No Weapon Selection or Equipment Selection prior to a mission -> WTF? Why do i even unlock the stuff in the first place? Why preorder? So i only can use the stuff in this contracts mode. No Map -> no mission planning or planning of tactics. Negative aspects imo are: Totally dumbed down game, shifting the playstyle towards the Splinter-Cell franchise. But thats about it, as far as good points go. First of, the graphics are outstanding abd the atmosphere is great too.

First of, the graphics are outstanding abd I was really looking forward to this title. I was really looking forward to this title.
